Back when the iPhone was officially released in June of 2007, Apple had already made their position on 3rd party applications quite clear, users would never be permitted to install software on the device themselves. Apple releases firmware in an encrypted form to prevent tampering and to protect iTunes purchases, making modification or installation of new apps difficult at best. Apples solution for these 3rd party developers was to treat the iPhone as a web platform, with Asynchronous JavaScript and XML, or “AJAX” providing the needed functionality for anything developers or users would want to use on the phone in the future. Apple expected these AJAX applications to provide users with applications that would have a native look and feel, while still running in the relative protection of the Safari web browser. Read more
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Third “iPhone OS” 3 beta seeded to developers
Apple on Wednesday seeded a third beta of iPhone OS 3.0 to developers with numerous unannounced/under-the-hood changes (which we will be detailing in coming days) as well as a handful of specific improvements developers have been asked to test.
Among the officially disclosed changes are:
*Overall performance improvements (removal of debug code, re-writing of several key system routines which have been identified as sluggish since firmware 2.0, some even going back to 1.x….also, a lot of attention has been paid to app launch times and fine-grained optimization of the graphics system which is most noticeable in visually intensive games or apps with very active visual interface behavior).
*MMS multimedia messaging now works properly on a range of foreign (mostly European and Middle Eastern) networks and is fully compatible with the alternative “carrier bundles” used by some service providers overseas. Read more